Christmas in Peril, out now on all Desktop Platforms!
Yes, only 2 days after its WINDOWS release, we have put out Mac and Linux versions of Christmas in Peril! If you haven’t yet checked out the game’s page, here is the summary of
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Yes, only 2 days after its WINDOWS release, we have put out Mac and Linux versions of Christmas in Peril! If you haven’t yet checked out the game’s page, here is the summary of
Read announcementYes, after 5 years of no connections between our socials and the website, we’ve opted to make our LinkTree Page! Our Links: Facebook Page Connected with our Instagram Account, The
Read announcementYes, the final update of Land of Calgwin™: Prologue is finally here! It’s been a long ride – a lot of ups and downs – but in the end, it came out pretty well! Here is the
Read announcementYou didn’t expect this, did you?! Yes, Land of Calgwin™: Origin-A is another game from the LOC franchise, though it is not a sequel to Prologue (which has an incoming update
Read announcementIt started out as a young 10-year-old’s tinker project, exploring the world of Game Development. 6 years later, it’s a full-fledged game with a number of people working on it! Yes
Read announcementAfter receiving feedback from players of Land of Calgwin™: Prologue, We will be working on an update to work on some battle-specific issues. We will be revamping the Enemy Leveling
Read announcementYes, after almost 6 Years in its lifespan, we have decided that it was time for a name change. Building off from the bones of W.M.K Game Development, we have renamed ourselves to
Read announcementWith the help of some bug-testers from Discord, we have fixed some most of the bugs! There shouldn’t be another update anytime soon, since all the bugs have been fixed. Dragonbones
Read announcementLand of Calgwin™‘s latest Mega Bug-Smashing Update is now on IndieDB for Windows, Mac and Linux! Check out Land of Calgwin™ on IndieDB! Click here for the full change-log of the
Read announcementMega-Bug Smashing Update Changelog (1-March-2020) • Game-Breaking Ship Entrance bug. The automated event prevented moving onto the Ship at Adalia City Dock, breaking the game. •
Read announcementIt’s been a long journey. 5 years of Development, from 2014-2019. But it’s about time the journey has come to an end. This game has been my biggest pride and biggest
Read articleTaking a break from Game Development has helped me a lot. Gained a lot of inspiration to continue it, as well as learn how to make Discord Bots. For those who don’t know, Discord
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